MVN

io.github.joafalves : pixel-physics

Maven & Gradle

Dec 15, 2021
26 stars

Pixel 2D Game Framework · Java 2D Game Framework inspired on the popular XNA framework.

<dependency>
    <groupId>io.github.joafalves</groupId>
    <artifactId>pixel-physics</artifactId>
    <version>0.5.3</version>
</dependency>
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pom.xml
Table Of Contents

Latest Version

Choose a version of io.github.joafalves : pixel-physics to add to Maven or Gradle - Latest Versions:

  • Latest Stable: 0.5.3

All Versions

Choose a version of io.github.joafalves : pixel-physics to add to Maven or Gradle - All Versions:

Version Vulnerabilities Updated
0.5.x
pixel-physics-0.5.3
pixel-physics-0.5.2

How to add a dependency to Maven

Add the following io.github.joafalves : pixel-physics maven dependency to the pom.xml file with your favorite IDE (IntelliJ / Eclipse / Netbeans):

<dependency>
    <groupId>io.github.joafalves</groupId>
    <artifactId>pixel-physics</artifactId>
    <version>0.5.3</version>
</dependency>

How to add a dependency to Gradle

Gradle Groovy DSL: Add the following io.github.joafalves : pixel-physics gradle dependency to your build.gradle file:

implementation 'io.github.joafalves:pixel-physics:0.5.3'

Gradle Kotlin DSL: Add the following io.github.joafalves : pixel-physics gradle kotlin dependency to your build.gradle.kts file:

implementation("io.github.joafalves:pixel-physics:0.5.3")

How to add a dependency to SBT Scala

SBT Scala: Add the following io.github.joafalves : pixel-physics sbt scala dependency to your build.sbt file:

libraryDependencies += "io.github.joafalves" % "pixel-physics" % "0.5.3"

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